Version 1.4: Added a new category and a huge amount of cards
Card Archive: Game Elements » Devlog
Categories: [0] Group, [1] World, [2] Influence, [3] Character, [4] Navigation, [5] Thinking, [6] Combat, [7] Items, [8] Goal, [9] Miscellaneous
New category: [4] Navigation! 86 new cards!
The Competition category has been removed and its contents have been moved to other categories, mainly 4 and 8.
Added (86):
- [0] Betraying the player's own team
- [0] Being undercover as a member of a different team
- [0] Blending in crowds
- [0] Pets/familiars
- [1] Day-night cycle
- [1] Changing weather
- [1] Confined spaces
- [1] Flood
- [1] Burning heat
- [1] Freezing cold
- [1] Toxic gas
- [1] Parallel worlds
- [2] Participating in politics
- [2] Running a business
- [2] Creating climbable surfaces
- [2] Creating roads for faster travel
- [2] Adding things to walls
- [2] Rerouting power to different systems
- [3] Blessings and curses
- [3] Spirit form
- [3] Beast form
- [3] Biological enhancements
- [3] Mechanical/cybernetic enhancements
- [3] Divine enhancements
- [3] Unholy enhancements
- [3] The character's appearance influences gameplay
- [4] Quick downhill movement
- [4] Swinging on ropes or such
- [4] Pole vaulting
- [4] Wall running
- [4] On-rails action
- [4] Operating a vehicle as a team
- [4] Boarding vehicles as a stowaway
- [4] Train/handcar
- [5] Repeating past events/levels with new knowledge
- [5] Physics-based gameplay
- [5] Witnessing past/future events
- [5] Redirecting beams of light
- [5] Super hearing
- [5] Passcodes and encrypted messages
- [5] Programming/hacking
- [5] Pattern recognition
- [6] Aerial combat
- [6] Naval combat
- [6] Target-locking weapons
- [6] Mines
- [6] Marking targets
- [6] Deflecting attacks
- [6] Pushing enemies off ledges
- [6] Using objects in the world as ammunition
- [6] Second wind revival
- [6] Stealthy enemies
- [6] Regenerating enemies
- [6] Enemies which give power-ups to others
- [6] Enemy swarms
- [6] Enemy grows stronger when it defeats the player
- [7] Gifts
- [7] Poisons and antidotes
- [7] Repair tool
- [7] Excavation tool
- [7] Musical instruments
- [7] Factions use different currencies
- [7] Lore items
- [7] Decoy items
- [7] Scarcity of resources
- [7] Equipment transmogrification
- [8] Tycoon game
- [8] God game
- [8] Points can be stolen from the opponent
- [8] Outlasting the opponent
- [8] Evading obstacles
- [8] Rescuing characters
- [8] Finding items
- [8] Hiding something from the opponent
- [8] Revisiting levels with new tools/powers
- [8] Sandbox mode with unlimited resources
- [9] Third-person view
- [9] Side-scrolling view
- [9] Top-down view
- [9] Isometric view
- [9] Motion controls
- [9] Board game
- [9] Cooking
- [9] Sounds/voices are important
- [9] Fixing objects in place
- [9] Grabbing onto characters
Removed (1):
- [2] Actions can change the world
Changed category (25):
- [1 -> 4] Platforming/climbing
- [1 -> 4] Fast travel/teleportation
- [1 -> 4] Backtracking
- [8 -> 6] Equipped weapon changes after getting a kill
- [Comp -> 0] Players start at different times
- [Comp -> 4] Speed
- [Comp -> 4] Grinding on rails
- [Comp -> 4] Vehicles
- [Comp -> 4] Summonable vehicles
- [Comp -> 4] Vehicles for hire
- [Comp -> 4] Hitchhiking
- [Comp -> 4] Swimming
- [Comp -> 4] Diving
- [Comp -> 4] Gliding
- [Comp -> 4] Flying
- [Comp -> 4] Sea travel
- [Comp -> 4] Space travel
- [Comp -> 6] No respawning until the round/wave ends
- [Comp -> 8] Competition
- [Comp -> 8] Leaderboard
- [Comp -> 8] Tournament with multiple matches
- [Comp -> 8] Score
- [Comp -> 8] Racing
- [Comp -> 8] Doing stunts
- [Comp -> 9] Random gameplay modifiers
Changed name (8):
- [0] Taking turns -> Turn-based gameplay
- [0] Leading a group -> Commanding players/units
- [2] Creating traps and obstacles -> Creating traps/obstacles/barricades
- [6] Mech suit -> Mech combat
- [6] Enemies alert other enemies of the player -> Enemies alert others of the player
- [7] World map as an item -> World map as an inventory item
- [8] Goals are decided by the player only -> Goals are decided by the player
- [8] Gun Game -> Equipped weapon changes after getting a kill
And as usual, the order of the cards has been updated.
Files
CardArchive.java 26 kB
Dec 02, 2018
Get Card Archive: Game Elements
Card Archive: Game Elements
A tool for game idea brainstorming. Draw random game element cards from a deck.
Status | Released |
Category | Tool |
Author | Arkisto Games |
Genre | Card Game |
Tags | brainstorming, command-prompt, customizable, game-development, innovation |
Languages | English, Finnish |
Accessibility | Color-blind friendly |
More posts
- Finnish version now availableJan 07, 2019
- Version 2.0! New features, categories and cards!Jan 05, 2019
- Version 1.1: Added new cards and changed some of the oldNov 19, 2018
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