Version 1.4: Added a new category and a huge amount of cards


Categories: [0] Group, [1] World, [2] Influence, [3] Character, [4] Navigation, [5] Thinking, [6] Combat, [7] Items, [8] Goal, [9] Miscellaneous

New category: [4] Navigation! 86 new cards!
The Competition category has been removed and its contents have been moved to other categories, mainly 4 and 8.

Added (86):

  • [0] Betraying the player's own team
  • [0] Being undercover as a member of a different team
  • [0] Blending in crowds
  • [0] Pets/familiars
  • [1] Day-night cycle
  • [1] Changing weather
  • [1] Confined spaces
  • [1] Flood
  • [1] Burning heat
  • [1] Freezing cold
  • [1] Toxic gas
  • [1] Parallel worlds
  • [2] Participating in politics
  • [2] Running a business
  • [2] Creating climbable surfaces
  • [2] Creating roads for faster travel
  • [2] Adding things to walls
  • [2] Rerouting power to different systems
  • [3] Blessings and curses
  • [3] Spirit form
  • [3] Beast form
  • [3] Biological enhancements
  • [3] Mechanical/cybernetic enhancements
  • [3] Divine enhancements
  • [3] Unholy enhancements
  • [3] The character's appearance influences gameplay
  • [4] Quick downhill movement
  • [4] Swinging on ropes or such
  • [4] Pole vaulting
  • [4] Wall running
  • [4] On-rails action
  • [4] Operating a vehicle as a team
  • [4] Boarding vehicles as a stowaway
  • [4] Train/handcar
  • [5] Repeating past events/levels with new knowledge
  • [5] Physics-based gameplay
  • [5] Witnessing past/future events
  • [5] Redirecting beams of light
  • [5] Super hearing
  • [5] Passcodes and encrypted messages
  • [5] Programming/hacking
  • [5] Pattern recognition
  • [6] Aerial combat
  • [6] Naval combat
  • [6] Target-locking weapons
  • [6] Mines
  • [6] Marking targets
  • [6] Deflecting attacks
  • [6] Pushing enemies off ledges
  • [6] Using objects in the world as ammunition
  • [6] Second wind revival
  • [6] Stealthy enemies
  • [6] Regenerating enemies
  • [6] Enemies which give power-ups to others
  • [6] Enemy swarms
  • [6] Enemy grows stronger when it defeats the player
  • [7] Gifts
  • [7] Poisons and antidotes
  • [7] Repair tool
  • [7] Excavation tool
  • [7] Musical instruments
  • [7] Factions use different currencies
  • [7] Lore items
  • [7] Decoy items
  • [7] Scarcity of resources
  • [7] Equipment transmogrification
  • [8] Tycoon game
  • [8] God game
  • [8] Points can be stolen from the opponent
  • [8] Outlasting the opponent
  • [8] Evading obstacles
  • [8] Rescuing characters
  • [8] Finding items
  • [8] Hiding something from the opponent
  • [8] Revisiting levels with new tools/powers
  • [8] Sandbox mode with unlimited resources
  • [9] Third-person view
  • [9] Side-scrolling view
  • [9] Top-down view
  • [9] Isometric view
  • [9] Motion controls
  • [9] Board game
  • [9] Cooking
  • [9] Sounds/voices are important
  • [9] Fixing objects in place
  • [9] Grabbing onto characters

Removed (1):

  • [2] Actions can change the world

Changed category (25):

  • [1 -> 4] Platforming/climbing
  • [1 -> 4] Fast travel/teleportation
  • [1 -> 4] Backtracking
  • [8 -> 6] Equipped weapon changes after getting a kill
  • [Comp -> 0] Players start at different times
  • [Comp -> 4] Speed
  • [Comp -> 4] Grinding on rails
  • [Comp -> 4] Vehicles
  • [Comp -> 4] Summonable vehicles
  • [Comp -> 4] Vehicles for hire
  • [Comp -> 4] Hitchhiking
  • [Comp -> 4] Swimming
  • [Comp -> 4] Diving
  • [Comp -> 4] Gliding
  • [Comp -> 4] Flying
  • [Comp -> 4] Sea travel
  • [Comp -> 4] Space travel
  • [Comp -> 6] No respawning until the round/wave ends
  • [Comp -> 8] Competition
  • [Comp -> 8] Leaderboard
  • [Comp -> 8] Tournament with multiple matches
  • [Comp -> 8] Score
  • [Comp -> 8] Racing
  • [Comp -> 8] Doing stunts
  • [Comp -> 9] Random gameplay modifiers

Changed name (8):

  • [0] Taking turns -> Turn-based gameplay
  • [0] Leading a group -> Commanding players/units
  • [2] Creating traps and obstacles -> Creating traps/obstacles/barricades
  • [6] Mech suit -> Mech combat
  • [6] Enemies alert other enemies of the player -> Enemies alert others of the player
  • [7] World map as an item -> World map as an inventory item
  • [8] Goals are decided by the player only -> Goals are decided by the player
  • [8] Gun Game -> Equipped weapon changes after getting a kill

And as usual, the order of the cards has been updated.

Files

CardArchive.java 26 kB
Dec 02, 2018

Get Card Archive: Game Elements

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