Version 1.1: Added new cards and changed some of the old


Categories: [0] Group, [1] World, [2] Influence, [3] Character, [4] Thinking, [5] Combat, [6] Competition, [7] Items, [8] Goal, [9] Miscellaneous

Added (33):

  • [0] AI-controlled minions
  • [1] Underground tunnels
  • [1] Hazards rain from above
  • [1] Invisible walls or platforms
  • [2] The environment reshapes itself
  • [2] Automating tasks
  • [3] Character classes
  • [3] The character's disability influences gameplay
  • [4] Seeing characters/objects through walls
  • [5] Stun attacks
  • [5] Damage-over-time attacks
  • [5] Explosive attacks
  • [5] Exploding enemies
  • [5] Enemies which spawn more enemies
  • [5] Enemies alert other enemies of the player
  • [5] Enemies spawn constantly
  • [5] Enemies can't leave their territories
  • [6] Tournament with multiple matches
  • [6] Vehicles for hire
  • [6] Hitchhiking
  • [6] Swimming
  • [6] Diving
  • [6] Sea travel
  • [6] Doing stunts
  • [6] Grinding on rails
  • [6] No respawning until the round/wave ends
  • [6] Random gameplay modifiers
  • [7] Brewing potions
  • [7] Items have random stats
  • [8] Defending an area
  • [8] Last Man Standing
  • [8] The objective is not explicit
  • [9] Objects bounce off surfaces

Removed (1):

  • [8] Tasks of using items actively

Changed category (6):

  • [3 -> 4] Wielding magic
  • [3 -> 5] Regenerating health
  • [5 -> 1] Checkpoints
  • [5 -> 3] Abilities with cooldowns
  • [6 -> 8] Escaping from something/somewhere
  • [6 -> 8] Catching thrown/flying objects

Changed name (8):

  • [0] Summonable ally -> Summonable allies
  • [3] The player controls a part of the world -> Controlling a part of the world
  • [3] Abilities on cooldowns -> Abilities with cooldowns
  • [6] Summonable vehicle -> Summonable vehicles
  • [6] Space flight -> Space travel
  • [8] Failure changes the goal -> Failure changes the objective
  • [9] Integration with the real world -> Augmented reality
  • [9] Colors have an important role -> Colors are important

Also updated the order of the cards within their categories.

Files

CardArchive.java 22 kB
Nov 19, 2018

Get Card Archive: Game Elements

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