Version 1.1: Added new cards and changed some of the old
Card Archive: Game Elements » Devlog
Categories: [0] Group, [1] World, [2] Influence, [3] Character, [4] Thinking, [5] Combat, [6] Competition, [7] Items, [8] Goal, [9] Miscellaneous
Added (33):
- [0] AI-controlled minions
- [1] Underground tunnels
- [1] Hazards rain from above
- [1] Invisible walls or platforms
- [2] The environment reshapes itself
- [2] Automating tasks
- [3] Character classes
- [3] The character's disability influences gameplay
- [4] Seeing characters/objects through walls
- [5] Stun attacks
- [5] Damage-over-time attacks
- [5] Explosive attacks
- [5] Exploding enemies
- [5] Enemies which spawn more enemies
- [5] Enemies alert other enemies of the player
- [5] Enemies spawn constantly
- [5] Enemies can't leave their territories
- [6] Tournament with multiple matches
- [6] Vehicles for hire
- [6] Hitchhiking
- [6] Swimming
- [6] Diving
- [6] Sea travel
- [6] Doing stunts
- [6] Grinding on rails
- [6] No respawning until the round/wave ends
- [6] Random gameplay modifiers
- [7] Brewing potions
- [7] Items have random stats
- [8] Defending an area
- [8] Last Man Standing
- [8] The objective is not explicit
- [9] Objects bounce off surfaces
Removed (1):
- [8] Tasks of using items actively
Changed category (6):
- [3 -> 4] Wielding magic
- [3 -> 5] Regenerating health
- [5 -> 1] Checkpoints
- [5 -> 3] Abilities with cooldowns
- [6 -> 8] Escaping from something/somewhere
- [6 -> 8] Catching thrown/flying objects
Changed name (8):
- [0] Summonable ally -> Summonable allies
- [3] The player controls a part of the world -> Controlling a part of the world
- [3] Abilities on cooldowns -> Abilities with cooldowns
- [6] Summonable vehicle -> Summonable vehicles
- [6] Space flight -> Space travel
- [8] Failure changes the goal -> Failure changes the objective
- [9] Integration with the real world -> Augmented reality
- [9] Colors have an important role -> Colors are important
Also updated the order of the cards within their categories.
Files
CardArchive.java 22 kB
Nov 19, 2018
Get Card Archive: Game Elements
Card Archive: Game Elements
A tool for game idea brainstorming. Draw random game element cards from a deck.
Status | Released |
Category | Tool |
Author | Arkisto Games |
Genre | Card Game |
Tags | brainstorming, command-prompt, customizable, game-development, innovation |
Languages | English, Finnish |
Accessibility | Color-blind friendly |
More posts
- Finnish version now availableJan 07, 2019
- Version 2.0! New features, categories and cards!Jan 05, 2019
- Version 1.4: Added a new category and a huge amount of cardsDec 02, 2018
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